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Unity · C#

Usagi Run!

2024Unity · C# · game · pac man
Usagi Run!

This project is a small Unity game inspired by Pac-Man and serves as my first hands-on experience working with the Unity engine. The game includes simplified maze navigation and basic collectible mechanics, focusing more on learning Unity rather than fully replicating the original game.

I built the project from scratch, including:

  • Basic map layout and level flow
  • Player movement logic
  • Simple enemy movement behaviour

All character artwork and visual assets were created by me, designed to match the style and scale of a small prototype.

Through this project, I learned key Unity concepts such as object hierarchy, prefabs, colliders, scripting in C#, and the update loop. It marked the starting point of my exploration into game development.

Key features & challenges

  • Simplified maze navigation and basic collectible mechanics inspired by Pac-Man
  • Custom map layout and level flow
  • Player movement logic and simple enemy movement behaviour

My contributions

  • Built the entire project solo from scratch as first hands-on experience with Unity
  • Designed and created all character artwork and visual assets to match the prototype's scale and style
  • Learned core Unity concepts: object hierarchy, prefabs, colliders, C# scripting, and the update loop