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Unity · C#
Usagi Run!
2024Unity · C# · game · pac man
This project is a small Unity game inspired by Pac-Man and serves as my first hands-on experience working with the Unity engine. The game includes simplified maze navigation and basic collectible mechanics, focusing more on learning Unity rather than fully replicating the original game.
I built the project from scratch, including:
- Basic map layout and level flow
- Player movement logic
- Simple enemy movement behaviour
All character artwork and visual assets were created by me, designed to match the style and scale of a small prototype.
Through this project, I learned key Unity concepts such as object hierarchy, prefabs, colliders, scripting in C#, and the update loop. It marked the starting point of my exploration into game development.
Key features & challenges
- Simplified maze navigation and basic collectible mechanics inspired by Pac-Man
- Custom map layout and level flow
- Player movement logic and simple enemy movement behaviour
My contributions
- Built the entire project solo from scratch as first hands-on experience with Unity
- Designed and created all character artwork and visual assets to match the prototype's scale and style
- Learned core Unity concepts: object hierarchy, prefabs, colliders, C# scripting, and the update loop